Local first
Your files belong to you.
- Works directly in the browser
- No mandatory accounts
- Open .curva files anywhere
- Desktop app coming soon
Professional vector design, prototyping, and animation without subscriptions, cloud lock-in, or unnecessary complexity.
Curva is a fast, local-first vector editor focused on design itself. No mandatory accounts. No community feeds. Just powerful tools, modern vector editing, and complete ownership of your work.
Why Curva
Local first
Focused
Simple pricing
The editor
Curva keeps the interface close to the work: vector networks, boolean operations, text, frames, components, gradients, guides, and export all live in a dense professional workspace.

Anima motion system
Traditional timelines tightly couple animation to a particular layout. Move one object, insert another, or change the content, and you are often back to fixing keyframes.
Curva's Anima model keeps animation declarative. Behaviors describe relationships rather than coordinates, making motion far more resilient as the design evolves.
Select
Target one object or a live group of objects.
Relate
Fit, pin, inline, stack, and layout from current design state.
Tween
Scrub any moment from a stateless timeline.
Web edition
Use Curva in the browser with local files and no mandatory account.
Desktop edition
A desktop app is planned for people who want a dedicated local workspace.
Independent
Curva has one goal: build a professional design tool that stays focused on design. The product is local-first, file-based, deterministic, and built around a durable document model from the start.
Curva is design software.